tag:blogger.com,1999:blog-19919004.post6757049632796785513..comments2019-11-13T10:45:04.889+01:00Comments on Ramblings in 3D (and other stuff): Jonas Risbrandthttp://www.blogger.com/profile/09524984329026113339noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-19919004.post-23644290373941431852009-08-12T06:01:31.086+02:002009-08-12T06:01:31.086+02:00This comment has been removed by a blog administrator.出会いhttp://www.soulrevolutionaries.org/noreply@blogger.comtag:blogger.com,1999:blog-19919004.post-20693201637898652072008-03-14T08:06:00.000+01:002008-03-14T08:06:00.000+01:00Thanks! I use COLLADA (.dae) for import, and yes, ...Thanks! I use COLLADA (.dae) for import, and yes, I support both normal maps and specular maps as well as a bunch of others like emissive, bump and reflective maps.<BR/><BR/>The importer needs some work though, as it hasn't been my top priority :)Jonas Risbrandthttps://www.blogger.com/profile/09524984329026113339noreply@blogger.comtag:blogger.com,1999:blog-19919004.post-49626904057804470732008-03-14T00:53:00.000+01:002008-03-14T00:53:00.000+01:00impressive stuff. What 3D file format(OBJ, DAE? ) ...impressive stuff. What 3D file format(OBJ, DAE? ) are you using to import their mesh into your engine?<BR/><BR/>Do you support tangent space normal maps, and a specular map?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-19919004.post-79960149351244764872008-03-03T09:59:00.000+01:002008-03-03T09:59:00.000+01:00No, I wasn't able to go:(But I've read your slides...No, I wasn't able to go:(<BR/>But I've read your slides on Exponential Shadow Maps. Great work!Jonas Risbrandthttps://www.blogger.com/profile/09524984329026113339noreply@blogger.comtag:blogger.com,1999:blog-19919004.post-78884787446823209472008-03-02T17:33:00.000+01:002008-03-02T17:33:00.000+01:00Great link Jonas, already bookmarked it.Btw..were ...Great link Jonas, already bookmarked it.<BR/>Btw..were you at GDC this year?Anonymousnoreply@blogger.com